Archive for the ‘Media’ Category

If I ran a Record Label, I’d…

Sunday, January 27th, 2008

If I ran a Record Label, I’d make sure that everyone who worked for me read Courtney Love’s speech from the Spring 2000 Digital Hollywood conference in New York. This is probably the single most brilliant thing I’ve ever heard or read about the music business in the digital age. Read it.

If I ran a Record Label, I’d understand that artists were successful before labels existed and will remain successful after labels disappear.

If I ran a Record Label, I’d realize that the product I had been successful in selling until digital distribution harshed my world was not music, it was a container — and we were great at making, selling and distributing containers but mostly suck at understanding music as an intangible medium.

If I ran a Record Label, I’d understand that the businesses of manufacturing and distributing music containers were essentially commodity businesses that relied upon scarcity and/or saturation in the marketplace. If an artist didn’t have access to containers, the odds of them ever having their art available to the world were slim — and container listening folks were only able to to access the containers presented to them in their local record/cd store.

If I ran a Record Label, I’d go out of business before demanding or requesting ISPs and Countries support my quickly disintegrating business propositions with blanket subscription fees. I’d know that in most “blanket” music levy situations, only a select few highly promoted artists (and subsequently their publishers and labels) are disproportionate recipients of the collected funds. Recipients of 50% of the Canadian blank media levy are identified by their presence in an annual 14-day sample of commercial and state-operated radio stations across Canada.

If I ran a Record Label, I’d understand that the only music-related business to improve it’s control over the consumer in the digital age has been the ticket scalp^H^H^H^H^Hbroker. I’d work with artists on improving or optimizing the ticket-buying experience of people attending their live performances.

If I ran a Record Label, I’d forget everything that I and my industry had ever done to control the productization, packaging and distribution of containers and focus on helping my artists connect to and maintain a relationship with people who appreciate their art. There is no such thing as a “used” relationship.

HBO Announces Free Internet Downloads — Kinda.

Monday, January 21st, 2008
HBO logo

This proposed service has so many vertically integrated layers of wrong it is nearly impossible for me to believe HBO is the creator of this service.

I suspect the real brain trust behind this service is Time Warner and I suspect HBO was selected as the Cable Producer-Programmer launch partner because of its familial relationship with Time Warner Cable and an obligation to participate in corporate-mandated “innovations”.

Time Warner Cable and the other cable operators who could sign on to this service have the most to gain if this this service becomes successful. It will enable cable operators to extend the influence of their walled garden infrastructure onto media distributed over their Internet services.

In the world of cable television media production and distribution, there are five roles that “touch” a piece of media before the consumer sees a picture in their home:

  1. Producer - creates the content for a
  2. Distributor - sells the content to a
  3. Programmer - orders the content into linear channels for a
  4. Packager - prices the channels for distribution by an
  5. Aggregator - sells subscriptions to consumers

HBO is the Producer of its own award-winning shows and series and also the Programmer that positions these shows amongst the many channels it operates between films and other content it purchases from Distributors.

Time Warner Cable packages the HBO channels into tiers and aggregates the content in the tiers to set top boxes leased/owned by subscribers.

The Time Warner Cable subscribers who will be eligible to receive this service are required to also subscribe to the Time Warner-owned HBO premium pay TV package and pay for the Time Warner-owned Broadband Internet service.

This announcement is less about a customer facing media product and more likely the proof of concept for a middleware solution created for cable operators, enabling them to tie the monetization and delivery of Internet media to their legacy conditional access/CRM databases.

In an optimized Internet-based media production and distribution ecosystem, there are fewer roles:

  1. Producer

There is no need for ordering and positioning of media as these are roles assumed by the consumer and the distribution of media is negotiated at the transport layer like all Internet communication.

There is no reason why an Internet-focused service should demand a subscriber presence and investment in a non-Internet infrastructure. A small number of highly technical HBO subscribers may find this service useful, but with so many restrictions and conditions on the media, the average family will probably just rather find media through the Internet with the least resistance.

Why is this service ultimately going to fail? It relies upon obfuscating the efficiency of transport-layer distribution with application-layer legacy cable conditional access technology (and infrastructure). The service is marketed to cable systems rather than consumers as a solution to reduce the churn of premium HBO subscribers. Ultimately, this service requires that a “Packager” role be reconstituted by MSOs on the Internet, and that’s just messy.

I predict this service will die within a year.

Network Monetization 101: Degrading vs. Metering

Sunday, January 20th, 2008

During the last few days, much has been written in the popular tech blogs about the throttling actions of Comcast vs. the proposed metering actions of Time Warner — suggesting that metering might be the preferred and fairer approach to restricting subscribers’ growing bandwidth usage habits. That discussion only focuses on a small part of the bigger picture, however.

From the network operator perspective, degrading service and metering service are mutually exclusive actions that create opportunities for monetization on each side of their operation at the application layer.

In the media distribution food chain, cable companies and telcos have always monetized either side of the communications relationship they are facilitating — at the application layer. Connectivity and access at the transport layer are not monetized by legacy communications infrastructure as it is with IP networks.

Cable companies charge, demand ad revenue opportunities or otherwise negotiate remuneration from television networks requesting availability to their subscribers and then turn around and charge subscribers for access to the television networks.

“Network Availability” (what AT&T and others are suggesting they need, in opposition to “Network Neutrality”) is about restricting and monetizing media availability to subscribers.

“Conditional Access” and DRM are about restricting and monetizing subscriber access to media.

In an application layer monetized world, if an operator can’t negotiate a revenue stream from a media producer or aggregator, availability of the media producer’s product is degraded or disallowed — If revenue can’t be obtained as a result of a subscriber request of a media product, access is prevented.

Meter vs. Degrade

With the Internet, network operators have been left out of the media delivery monetization pie, other than deriving income by supplying “Naked” transport in to and out from their infrastructure.

Comcast and Time Warner are approaching the monetization of Internet-delivered media completely differently.

If Comcast can successfully negotiate frees from media producers and aggregators in exchange for not degrading their Internet-delivered media, Comcast has successfully generated a huge stream of perpetual income that didn’t exist until that deal.

If Time Warner can successfully implement fees from subscribers in exchange for delivery of their Internet-delivered media, Time Warner has successfully generated a huge stream of perpetual income that didn’t exist until those subscribers signed on.

Media: A week in context

Friday, January 18th, 2008

This week, NetFlix and Apple launched online film distribution services and Time Warner Cable reluctantly announced their metered Internet trial. In context, this was a turning point in the evolution of home entertainment.

The future of film and television is definitely going to rely upon the world of IP networks. Between the NetFlix and Apple services, consumers will begin to relate to films and other visual media online, just as consumers learned to relate to television through a box of buttons when cable services began to dot communities.

Speaking of cable, Time Warner has set itself up to be the first sacrificial lamb of the MSO infrastructure evolution in response to the growing amount of bandwidth used by its subscribers. In my previous post on the Time Warner experiment I suggested that TW customers should bail on their broadband provider. In the near-term, I still suggest they find more lubricated pastures (I.e. unmetered, unlimited service).

As media products evolve to an online state, the infrastructure that delivers media must also evolve or become inoperable or obsolete. Cable companies really operate two competing video infrastructures:

  1. The original RF-based television feed of 24/7 content pushed into the homes over 300+ simultaneous channels, and;
  2. A newer IP-based “Broadband Internet” connection facilitating the pull of attention-derived content into the home.

The old television feed infrastructure is not optimized for the realities of an “A La Carte” attention-derived media. It’s interesting to note that even with 300+ channels of content available the average american television viewer rarely strayed outside of their five favorite television channels to view programming.

cable spectrum
1990’s Cable Spectrum

Clearly, cable as a business and an incumbent infrastructure is no longer efficient or relevant and must eventually be sacrificed as consumers adapt to Internet-based media delivery.

The cable evolution has been helped along by federal mandates declaring the end to analog-based television signals. Cable operators have been repurposing their Analog spectrum into their digital tiers

cable spectrum
2000’s Cable Spectrum

In the next decade, Cable operators will need to abandon their philosophy of spectrum slice segmentation that dates back to the early RF days of television and open their entire operation to packet-based organization.

cable spectrum
2010’s Cable Spectrum

Cable has a phenomenal amount of bandwidth capacity deployed, the challenge for them is adopting a consumer-friendly business model and organizing and optimizing the capacity going forward.

Cable will eventually adopt “metering” industry-wide, but as they open their entire networks to IP, one will hope that they will learn how to productize “unlimited” and “capped” services once again.

(As a comparison, here is the typical incumbent telephone carrier network spectrum allocation:

cable spectrum
1990’s Telephone Spectrum

Unlike the fiber coax hybrid-based cable networks, telephone companies rely upon a mesh+star configuration of fiber and twisted copper. The available spectrum of twisted copper is far lower than coax, influenced by the frequency footprint of the legacy service of the telephone company, voice communication — exponentially narrower when compared to video. This is why telephone companies are the champions of fiber to the curb [fttc] and fiber to the home [ftth] initiatives.)

iTunes Rentals: Is It Evolutionary?

Thursday, January 17th, 2008

Yesterday, Apple officially launched their new iTunes Video Rental service.

The film rental service is built upon the existing content management and distribution system that facilitates the sale of audio and video products across the Apple CE line, including a newly untethered and upgraded IP-based AppleTV set top product. I presume it will also work on iTunes for Windows.

Is this service revolutionary? No. Evolutionary? Yes.

Cable operators in the Americas and Europe have offered VOD-based rentals for almost a decade (in Asia, almost two decades), but have not expanded their focus beyond their prized set-top box — some have started developing parallel stream-based services on the Internet, but there is no cohesive product relationship. Cable-delivered services have started and ended at the television set.

In relation to online services, Disney’s MovieBeam and film industry venture Movielink both offered film rentals by all the major studios in the same price range as the new Apple service, but their products were not very accessible and alienated consumers.

Apple’s agreement with Hollywood enables iTunes to rent movies 30 days following a DVD releases. This is presumably done for the same reasons that Hollywood fragments their DVD distribution amongst several region codes.

Apple Ecosystem

Apple operates the world’s most popular electronic media distribution service and is clearly the manufacturer of the world’s most popular portable media players. This dominance feeds directly into the adoption of their iTunes audio and video manager/player, compatible with both Microsoft Windows and Apple’s own OS X — and closes the loop on a single-provider “fully integrated” Virtual Walled Garden Overlay.

Apple will be the first effective solution to bring wide-scale video from the Internet to television. On the other hand, YouTube and its clones that drive traffic through novelty and news will not escape the immediacy of the social media-driven browser universe — regardless of mobile and television-focused efforts.

While this product will be the service to popularize electronic film rentals to the general public, other services such as the unlimited electronic streaming delivery products from Netflix will equally share this vanguard, but in a more constrained and restricted manner.

After an agnostic media management and delivery infrastructure reaches the edges of the Internet, Hollywood will pull back control over their media and begin to pursue direct delivery of media themselves

Hollywood has a history of taking control of media delivery channels that cross over the boundary from experimental to mass market — acquiring their video tape manufacturers and distributors. Affiliate television stations are finding the territorial relevance that solidified their existence in the traditional television delivery value chain has been erased by the global and direct reach of the Internet enabling the parent networks to deliver television directly to consumers through websites.

Eventually, the proprietary FairPlay format of Apple will also be superseded by a consumer-friendly format, popularized by consumer media generation — enabling/allowing consumers to integrate their own personal media with acquired media across consumer-chosen devices.

Apple’s iTunes Rentals service is evolutionary — as a stepping stone. It’s not going to kill DVDs or DVD rental services because the majority of the movie viewing public won’t immediately change their habits to pay apple $3-6 to watch a movie.

Apple will see the world to the time when Hollywood (and all media producers) will be have the capability to deliver media directly into consumer’s lives with commodity technology, infrastructure and players with flexible billing/usage models allowing for purchase, rental, subscription, advertising-support, gifting, freebies, exchanges and situations not thought of yet.

On Netflix Unlimited Streaming

Monday, January 14th, 2008

Today, Netflix announced they are offering their subscribers “Unlimited Streaming” of movies and TV shows “on their PCs” — beginning today their “unlimited” DVD rental subscribers (tiers beginning at $8.99/month) may start streaming unlimited movies and TV shows.

The Netflix press release specifically refers to PCs as being the destination device for their unlimited streaming plan, but depending on the formats and encryption selected, a “PC” could mean any IP-based device connected to a television — an AppleTV or Mac Mini, Tivo, Slingbox or Microsoft Media Center. But, this information is conspicuously absent from the Netflix site which has me suspecting it’s a not-so spectacular Windows-only format.

The announcement of a “Hollywood-fed” full-feed pay-one-price video streaming service is huge, but only if the format is eventually transportable and compatible with mobile and wireline devices. If it is tied to Windows or restricted to a specific player, it’s just another proprietary footnote on the pathway to a useful service.

The number one loser in the market today due to this announcement has to be your local cable company. Cable companies will try to launch stream-based services, to keep their customers inside “The Garden” while they are out and about in Internet land, but will largely fail because cable doesn’t have the mind share when consumers start thinking of feeding their IP-based video devices.

If Comcast scrapes through the FCC hearing on their practice of degrading P2P services used by their subscribers unscathed, you can bet that they (and other operators) will start degrading all third-party streaming services on their networks unless direct per-sub revenue shares are negotiated.

None of the streaming deals are exclusive as far as I know, so as soon as someone in Hollywood starts to see a winning model emerge, they will start feeding the streaming channel directly. Netflix should enjoy their market success now, while it lasts — they will be in Blockbuster’s shoes in three to five years unless they develop some extreme competitive technical and marketplace advantage (highly unlikely).

The Whole Communications Show and Conference

Saturday, January 12th, 2008

In my recent post about not attending CES, I referenced an idea I have about a conference I’d love to attend, but doesn’t exist — sort of a “Whole Communications Show and Conference.” Later, I shared a little of my philosophy about media relationships and how devices and infrastructure play a facilitating role rather than a central role.

Media relationships are rare in today’s communications environment — In fact, media producers seem to have been actively trying to avoid them. The cable system operators and telcos have amplified this inclination, by locking media and communications products behind Walled Gardens.

Media Evolution
Click for larger image

However, both audio and visual media have reached the point where their consumable and broadcast formats are universally available on one hand and universally usable on the other. This optimal state enables the media products to escape proprietary devices and networks and exist wherever the format is understood.

The recording industry has been very slow to adapt to this development and the motion picture and television industries appear to be a little more cognizant about their future, but seem to be hesitating when it comes to fully embracing change.

There are several high-profile examples of television networks developing Windows-only media download services and film studios still encourage the formation of operator-based exclusive content deals.

Tethering media products artificially restricts media’s availability to consumers and conversely constricts a consumer’s access to media — this is why “Network Neutrality” is important. However, if media producers were truly invested in neutrality, they would be enthusiastically pursuing the formation of media relationships, and they aren’t — yet.

Features
Click for larger image

Under the misnomer of “Convergence,” media producers have been sold on a vision of the future that advises them to adapt their existing products from one old media device or infrastructure onto another old media device or infrastructure.

The “Triple Play” concept invented by the incumbent infrastructure operators is a perfect example of the linear thinking and tunnel vision behind “New Media”.

Media producers are best to forget about Triple Plays and start conceptualizing media products for features that exist across platforms and networks — there are no more televisions or stereos, there are players.

The days of remonetizing assets across and upon new platforms are also over, as demonstrated by the fact that everyone has re-encoded their music collections for use upon audio players — it’s only a matter of time before consumers start re-encoding their film and television collections for use upon video players.

“Mobile Video”, “Mobile Web” and “Mobile Commerce” do not exist — short of operators obfuscating access to their platform to inflate the size of their Walled Garden. There will be no logical reason why IP video, web or commerce can’t exist natively within a mobile environment as it does on any other Internet-connected device.

Media Conferences
Click for larger image

There are a couple dozen media industry conferences produced worldwide. Most have been around for decades, begun as their respective industries took shape. Until the 90s, most of the media industries were segmented along proprietary infrastructure — For example, cable television shows were all about the newest set top box, largest head ends and widest coax cable and mobile telephony shows were focused on how to deliver more voice calls, of a higher quality through a matrix of smarter cell towers from smaller portable telephones.

As the Internet gained users and growth, an avalanche of digital media applications were tacked onto the formerly-proprietary networks and devices courtesy of IP-inspired technologies. The trade shows however, remained very linear in their focus. Even their “New Media” context was all about identifying and segmenting off the newest digital services within their old, proprietary business models.

I believe there will always be a need for shows for device manufacturers, for media producers and game developers to meet separately amongst others in their field to formulate standards, discuss best practices and whatnot.

Infrastructure operators across platforms need to begin thinking of meeting together at a large IP Network shindig (less NetWorld + Interop, more outward-facing) or else become naked transport against their will. Whole Media will commoditize incumbent infrastructure into raw transport, they will need to become the best, most efficient transport they can to compete effectively in a Whole Media economy.

The Whole Communications Show will give media producers a place to spend a little time at the 50,000 foot level with device manufacturers and work on products that create media relationships independent of infrastructure and allow for license federation across devices — Whole Media.

Producers that ignore Whole Media will find their existing and planned business models and partnerships disrupted — and eventually, their assets outside of their control.

Consumers are quick to understand that they can move abandoned media wherever they desire with or without the producer’s participation. Whole Media is about grabbing hold of the media relationship with consumers and actively working with them to facilitate a relationship wherever it may go.

Whole Media is a relationship without segmentation — concerning products without boundaries.

2008 New Year’s Resolution 1: Seek Partnerships

Friday, January 11th, 2008

One of my 2008 resolutions is seeking out and developing more partnerships with people and companies.

I’ve been operating websites since 1994. Not as long as some, but early enough that I have acquired a few domain names. Most of the names below were registered as "Web 1.0" projects that came and went as companies or projects that were started, acquired or dissolved.

During the last year, I’ve developed (I think) a more cooperative view about the creation of websites and Internet-directed efforts. I have witnessed the excitement in spontaneity and strength of teams as people join and participate in Startup Weekends around the world. I have servers, I have domain names and I have some experience with Internet stuff — let’s talk about creating something new.

Yallery is my primary focus and has been my full-time job for almost two years. While it is still a few months away from an unrestricted launch, I’ve been working on tour.net and ShowMedia to figure out and learn some technical and programming stuff to bring back to Yallery. I would love to work with others on turning the domains below into useful, prosperous products and/or services. Email me at jenn@jenn.com or leave a comment below. (Truth be told, I’m also interested in speaking with developers and designers who may wish to get involved at an equity level in Yallery, tour.net and ShowMedia.)

distributed-video.com
distributedvideo.com
distributedvideo.net
distributedvideo.org
video-peer.com
videopeer.com
videopeer.net
videopeer.org
equaliz.com
equaliz.net
equaliz.org
file-management.com
file-management.net
file-management.org
metropeer.com
metropeer.net
metropeer.org
metro-peer.com
metro-peer.net
metro-peer.org
metropop.com
metropop.net
metropop.org
metro-pop.com
metro-pop.net
metro-pop.org
nichecast.net
nichecast.org
niche-cast.com
niche-caster.com
niche-casting.com
nichecaster.com
nichecaster.net
nichecaster.org
nichecasting.com
nichecasting.net
nichecasting.org
psychicdata.com
psychicdata.net
psychicdata.org

id-xml.com
id-xml.net
id-xml.org

concert-cam.com

mostmusic.com

roving-i.com live-i.com
culturecast.net familycast.net

This post is an invitation to start a dialog with marketing and technical folks about working together on new ideas. This post is not an invitation for “domainers” to tell me about a great google/yahoo ad parking scheme.

Media Relationships

Tuesday, January 8th, 2008

I lied in my previous post. I said that I would be sharing some thoughts about my Whole Media Show and Conference concept, but I need to provide some background first.

During my GWH&A/Hallmark Interactive days, I came up with a diagram that went into a white paper I wrote about our Associative Media Platform architecture. This diagram eventually made it into our AMP patent application (USPTO 2005/0060640) — and with a few tweaks for the purposes of generalization, the diagram remains a useful aid in sharing my media relationship philosophy.

media relationships
Anatomy of a Media Relationship

First and foremost, media is a relationship between a producer and a consumer (or subscriber). From a story shared around a fire 2000 years ago to a video shared over the Internet today — media is about a creator and a consumer — everything and everyone else facilitates this relationship.

Secondly, devices and infrastructure are commodities that are used in the formation and extension of media relationships. People do not purchase devices or subscribe to infrastructure services for the sake of owning a device or pleasure of viewing blinking LEDs. Devices enable consumers to retrieve, receive and enjoy media (and yes, also create media as producers) — computers, ipods, televisions, stereos and movie theaters are all devices. Infrastructure also enables consumers to retrieve, receive and enjoy media by providing a transport for media from the producer to the consumer’s device — CDs, DVDs, motion picture film, the Internet, FedEx trucks, and mobile data networks are all infrastructure.

From the Producer’s vantage, a deliberate conformation of media towards exclusive devices or a restricted availability upon infrastructure platforms can destroy the possibility of maintaining a consumer’s connection to media product across devices and/or infrastructure.

In an ideal media world, decisions and accommodations concerning the device and the infrastructure would not exist. Media would truly exist within a direct relationship with subscribers. Relationship constraints that affect the delivery and enjoyment of media products would be dynamically assessed and media products prepared for the subscriber’s environment.

- A consumer could begin watching a film at a theater with friends, leave early — continue to watch on a bus ride home on a mobile phone, and finish watching it on her television and yet use the media product within linear (or even non-linear) license boundaries set by the producer.

- A consumer could select whether he would pay “in-full” for their media products, pay “in-part” for his media products and either participate in promotions or agree to receive an advertising-based subsidy — or some dynamic mixture of the two within a-la carte purchases/opportunities and/or package subscriptions independent of delivery.

A consumer would have the ultimate control over her device preferences and pay her infrastructure providers of choice for the utility of packet/cell/frame distribution.

Subscriber identity would be liberated from the infrastructure operators and devices (IMEI/ESN, MAC, IP) and instead be released to subscribers at the application layer. Identity would be utilized within media use, rather than connectivity status or device ownership.

The media marketplace (and industry as a whole) is broken. The media producers’ adherence (or possibly obligation) to the kings of outmoded infrastructure has precluded their monetized (modeled) inclusion within and upon new infrastructure as they evolve.

Media producers should be leading the evolution of availability, sustainability and accountability. Media should be exciting for consumers not an invitation to litigation.

My 1996-1997 Office at Transpatial mk I.

Saturday, January 5th, 2008
Jenn's Transpatial Office
Jenn’s Transpatial Office

I was looking for a photo to update my Twitvatar and found this photo in my photos directory. To the left is a Mackie mixer, audio and video processing and recording decks, the monitors on the desk are (from left to right) a Xing MPEG-1 StreamServer, SGI Indy (w/Indycam) and Windows 95 (w/Quikcam).

I formed Transpatial Media Corporation with Warp 10 Technologies to develop a distributed streaming management system that unified acquisition and distribution of media created for Multicast (MBone), the various “V”s (Vstream, VXtreme, Vivoactive, Vosaic, VDO), Progressive/Real Networks, CU-See Me and Microsoft NetShow platforms into a common interface.

Transportable Streaming Studio
Stream Studio

Due to the state of A/V, computing and Internet technology, we were forced to use a ton of equipment including CSU/DSUs, Routers, a Rackmount PC for each format and a rackmount UNIX server to interface to the Transpatial management system. The photo to the right was my first modular design for a Transportable Streaming Studio for distributing events via IP networks.

I was hoping to eventually connect the system to a fly-away satellite uplink kit, but the satellite operators weren’t going to understand IP until much later in the future.